Commodore 64 Theme Park screenshot

released in 1994, Bullfrog’s classic theme park sim arrived a little too late for ports to 8-bit home computers, so we never saw, for example, Commodore 64 Theme Park, or ZX Spectrum Theme Park.


C64 developer Arlasoft began to partially rectify that by creating his own unofficial Commodore 64 Theme Park port, to be called Funfair Inc. Sadly, much like his previous Commodore 64 Donut Dodo port, Arlasoft lost interest in the project before completing it.

Luckily, Arlasoft got far enough with the project to create a playable build of the game featuring 32 rides and animal attractions, 20 shops and gaming stalls, and 16 features and toilet facilities.


So, even though it came tantalisingly close, it appears that Commodore 64 Theme Park won’t be opening for business after all. But all hope is not lost! Arlasoft has offered to make the source code available to anyone who’d like to complete the development of Commodore 64 Theme Park! So, if you’re up to the challenge, you can contact Arlasoft via Twitter.

Paul Twist
I've been playing video games since the 1980s, from the 8-bit era onwards. I have had to play one-handed following a stroke in 2014, and I blog about playing games with one hand.
https://medium.com/@startplayeronehand

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