Wireframe Magazine #69

The final Wireframe of the year features the beautiful sci-fi adventure Planet of Lana. Previews also include the stealth platformer The Siege and the Sandfox, Lightyear Frontier, the new farming sim with mechs, and they create a buzz around the upcoming Texas Chain Saw Massacre.

There are articles on the increasingly popular job-simulator genre, how graffiti is used effectively in games, a guide to the ScummVM adventure creator, and the evolution of the point-and-click adventure.

The creators of Monkey Island discuss the game world design, and there’s python code to make your own Monkey-style adventure. The toolbox also includes articles on God of War’s game narrative, how to design first-person adventure games, and an introduction to sprite shapes in unity.

Rounding out the issue is a chat with the developer of Clive ‘N’ Wrench, and reviews of God of War Ragnarok, A Little to the Left, Saturnalia, Lucy Dreaming, How to Say Goodbye, and Gotham Knights

Sparky
Software developer with 30 years experience, who has never forgotten his first love of gaming.

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